Is the video game industry doing enough to make gaming accessible?
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Tori_Scope said:Tori_Scope said:Thanks for offering your insight @Stayce! That's really interesting. I used to (and still sometimes do!) love playing on my Nintendo DS, so it's good to hear that that was a positive step forward in accessibility for you. Which games do you enjoy playing on the DS?
Rather addicted to the puzzle games polarium and meteos too? -
Personally I don't think they do enough to protect people online disabled or not from Trolls, hence why I haven't upgraded from PS2 after my nasty experiences on PS3. I thought of upgrading to PS5 or the newest xbox but the cost? not only for the console but things like the membership to be able to play most games
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Blake95 said:Personally I don't think they do enough to protect people online disabled or not from Trolls
I do like my games and am able to filter out the bad stuff but I can imagine it to be upsetting for a lot of people. -
66Mustang said:Blake95 said:Personally I don't think they do enough to protect people online disabled or not from Trolls
I do like my games and am able to filter out the bad stuff but I can imagine it to be upsetting for a lot of people.
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Hi, has anyone heard of the Microsoft Adaptive Controller? This clever device lets you connect your preferred switches into 3.5mm jack-plugs that can represent any key of an X-boxes control pads.
Watch this short movie clip. -
Glassouse - a cross that is between glasses and a mouse
This device is a wearable gyroscopic bar that you can wear just like spectacles. This device controls the mouse pointer of any Bluetooth enabled device such as:
Android phone or tablet.Any iPhone or iPad that has iOS 13 or later PC and MacLinuxTV's that have Bluetooth After pairing your Glassouse with your Bluetooth enabled device a mouse pointer will appear, simply move your head around to control the device.
To activate or select an icon you press a switch:Bite switch Finger switch Blow into a puff switch A footswitch You can also use a method called 'dwell' where you can switch hands-free by staring at an object for say 1 second without moving. This time limit can be altered to suit the user.
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I am hopeful that inclusivity is increasing all of the time.
Inclusive and Positive Gaming from Xbox Ambassadors — Scope | Disability forum
Scope
Specialist Information Officer and Cerebral Palsy Programme Lead'Concerned about another member's safety or wellbeing? Flag your concerns with us.'
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yes it does
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Up to about 10 years ago there were loads of Fitness games on the Xbox, including one licensed to the "Scary" one from the Spice Girls... They were very accessible for the Kinect device on the 360, shame that device flopped big style as it had some good games
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